Assessor Resource

CUAANM302
Create 3D digital animations

Assessment tool

Version 1.0
Issue Date: May 2024


This unit describes the skills and knowledge required to animate simple 3D models and create 3D animations, which may include audio components. The models are for inclusion in interactive media products, short stand-alone animated sequences and basic games.

It applies to individuals who plan and create 3D animated sequences in consultation with relevant personnel in a wide variety of contexts in the digital content industry.

No licensing, legislative or certification requirements apply to this unit at the time of publication.

You may want to include more information here about the target group and the purpose of the assessments (eg formative, summative, recognition)



Evidence Required

List the assessment methods to be used and the context and resources required for assessment. Copy and paste the relevant sections from the evidence guide below and then re-write these in plain English.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify animation requirements

1.1 Clarify 3D animation requirements documented in design briefs with relevant personnel

1.2 Examine models to be animated to determine appropriate animation techniques

1.3 Identify file formats and delivery platform for animated sequences

1.4 Identify factors that may influence animation design approach

1.5 Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met

2. Plan approach

2.1 Research animations, artworks and other creative sources that may inspire ideas

2.2 Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues

2.3 Present ideas to relevant personnel using appropriate design techniques

2.4 Adjust approach to incorporate feedback and agree on final design concept

2.5 Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements

2.6 Identify audio assets to support animations as required

3. Produce animated sequences for review

3.1 Create 3D animations using software and animation techniques to suit design requirements

3.2 Adopt safe ergonomic practices when using equipment for long periods of time

3.3 Apply basic animation, screen, visual design and communication principles to produce animations

3.4 Apply real world camera techniques to virtual cameras used in 3D animation as required

3.5 Confirm with relevant personnel that models have not infringed copyright

3.6 Render completed animated sequences using appropriate output file formats

3.7 Save and store animated sequences using standard naming conventions and version control protocols

3.8 Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines

4. Finalise animated sequences

4.1 Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility

4.2 Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff

Evidence of the ability to:

interpret design specifications and generate a range of creative ideas and concepts that respond to the brief

collaborate with others to clarify requirements, discuss ideas, select final design concept and review final animations

use animation software to create 3D animations that meet requirements of design briefs within production deadlines

correctly name and store animations in appropriate file formats.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

explain basic animation techniques and principles

describe screen, visual design and communication principles as they apply to animations

outline intellectual property considerations if using images from external sources

outline work health and safety requirements as they apply to using screens and keyboards for extended periods of time.

Assessment must be conducted in a safe environment where evidence gathered demonstrates consistent performance of typical activities experienced in creative arts industry environments. The assessment environment must include access to:

production documents and briefs

resources, equipment and software required for 3D animations

interaction with others.

Assessors of this unit must satisfy the requirements for assessors in applicable vocational educational and training legislation, frameworks and/or standards.


Submission Requirements

List each assessment task's title, type (eg project, observation/demonstration, essay, assingnment, checklist) and due date here

Assessment task 1: [title]      Due date:

(add new lines for each of the assessment tasks)


Assessment Tasks

Copy and paste from the following data to produce each assessment task. Write these in plain English and spell out how, when and where the task is to be carried out, under what conditions, and what resources are needed. Include guidelines about how well the candidate has to perform a task for it to be judged satisfactory.

ELEMENT

PERFORMANCE CRITERIA

Elements describe the essential outcomes.

Performance criteria describe the performance needed to demonstrate achievement of the element.

1. Clarify animation requirements

1.1 Clarify 3D animation requirements documented in design briefs with relevant personnel

1.2 Examine models to be animated to determine appropriate animation techniques

1.3 Identify file formats and delivery platform for animated sequences

1.4 Identify factors that may influence animation design approach

1.5 Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met

2. Plan approach

2.1 Research animations, artworks and other creative sources that may inspire ideas

2.2 Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues

2.3 Present ideas to relevant personnel using appropriate design techniques

2.4 Adjust approach to incorporate feedback and agree on final design concept

2.5 Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements

2.6 Identify audio assets to support animations as required

3. Produce animated sequences for review

3.1 Create 3D animations using software and animation techniques to suit design requirements

3.2 Adopt safe ergonomic practices when using equipment for long periods of time

3.3 Apply basic animation, screen, visual design and communication principles to produce animations

3.4 Apply real world camera techniques to virtual cameras used in 3D animation as required

3.5 Confirm with relevant personnel that models have not infringed copyright

3.6 Render completed animated sequences using appropriate output file formats

3.7 Save and store animated sequences using standard naming conventions and version control protocols

3.8 Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines

4. Finalise animated sequences

4.1 Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility

4.2 Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff

Evidence of the ability to:

interpret design specifications and generate a range of creative ideas and concepts that respond to the brief

collaborate with others to clarify requirements, discuss ideas, select final design concept and review final animations

use animation software to create 3D animations that meet requirements of design briefs within production deadlines

correctly name and store animations in appropriate file formats.

Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.

To complete the unit requirements safely and effectively, the individual must:

explain basic animation techniques and principles

describe screen, visual design and communication principles as they apply to animations

outline intellectual property considerations if using images from external sources

outline work health and safety requirements as they apply to using screens and keyboards for extended periods of time.

Assessment must be conducted in a safe environment where evidence gathered demonstrates consistent performance of typical activities experienced in creative arts industry environments. The assessment environment must include access to:

production documents and briefs

resources, equipment and software required for 3D animations

interaction with others.

Assessors of this unit must satisfy the requirements for assessors in applicable vocational educational and training legislation, frameworks and/or standards.

Copy and paste from the following performance criteria to create an observation checklist for each task. When you have finished writing your assessment tool every one of these must have been addressed, preferably several times in a variety of contexts. To ensure this occurs download the assessment matrix for the unit; enter each assessment task as a column header and place check marks against each performance criteria that task addresses.

Observation Checklist

Tasks to be observed according to workplace/college/TAFE policy and procedures, relevant legislation and Codes of Practice Yes No Comments/feedback
Clarify 3D animation requirements documented in design briefs with relevant personnel 
Examine models to be animated to determine appropriate animation techniques 
Identify file formats and delivery platform for animated sequences 
Identify factors that may influence animation design approach 
Clarify work flow sequences with relevant personnel to ensure production schedule deadlines are met 
Research animations, artworks and other creative sources that may inspire ideas 
Generate a range of ideas for animations that are technically feasible, respond to briefs and provide creative solutions to all design issues 
Present ideas to relevant personnel using appropriate design techniques 
Adjust approach to incorporate feedback and agree on final design concept 
Discuss and select 3D animation software with relevant personnel to ensure animated sequences meet technical and creative requirements 
Identify audio assets to support animations as required 
Create 3D animations using software and animation techniques to suit design requirements 
Adopt safe ergonomic practices when using equipment for long periods of time 
Apply basic animation, screen, visual design and communication principles to produce animations 
Apply real world camera techniques to virtual cameras used in 3D animation as required 
Confirm with relevant personnel that models have not infringed copyright 
Render completed animated sequences using appropriate output file formats 
Save and store animated sequences using standard naming conventions and version control protocols 
Demonstrate 3D animated sequences to relevant personnel for evaluation by agreed deadlines 
Review animated sequences to assess creative solutions to design briefs, appropriateness to users or audience, and technical feasibility 
Discuss and confirm additional requirements or modifications with relevant personnel, and complete changes as required for signoff 

Forms

Assessment Cover Sheet

CUAANM302 - Create 3D digital animations
Assessment task 1: [title]

Student name:

Student ID:

I declare that the assessment tasks submitted for this unit are my own work.

Student signature:

Result: Competent Not yet competent

Feedback to student

 

 

 

 

 

 

 

 

Assessor name:

Signature:

Date:


Assessment Record Sheet

CUAANM302 - Create 3D digital animations

Student name:

Student ID:

Assessment task 1: [title] Result: Competent Not yet competent

(add lines for each task)

Feedback to student:

 

 

 

 

 

 

 

 

Overall assessment result: Competent Not yet competent

Assessor name:

Signature:

Date:

Student signature:

Date: